

The player can chose the most direct path or take a longer one to avoid any of the tougher enemies throughout the urban battlefield. The game is played from a top-down perspective and lets the player move the camera around the map in order to plan the best attack. Gameplay Choose your path carefully! As the field commander, the player's job is to guide a non-stopping convoy through the streets, using those units and certain abilities to defeat the aliens. The missions take place between Baghdad and Tokyo, which was the other city affected by the anomalies caused by the alien machines invasion.

You take on the role of a field commander that must guide a convoy of unmanned military vehicles to find their weaknesses and ultimately to destroy the aliens. The alien designs are playful, although when I was being slammed by an 80-foot-tall behemoth, I found the invaders to be anything but.StoryAn alien ship has crashed in Baghdad, and turrets have popped up in the streets. The war zones are appropriately battered, but the use of bright colors (reds, blues, and greens really pop off the screen) make sure Anomaly doesn't settle into a monotonous sea of desert browns or cityscape grays. Developer 11 bit's art direction in Anomaly is striking, too. However, regardless of the script, Anomaly does tell a solid story with a good mid-game wrinkle that sends this alien invasion story spinning into another direction. That's good because the actual dialog in Anomaly is rather cut-and-paste tough guy soldier tropes. Anomaly benefits from great settings, especially the Baghdad location, which tells a narrative without ever speaking a line of dialog. Tinkering in map view is surprisingly fun. While there are down times as you roll through a cleared area, when the lasers start raining down from the towers and I realized my column was in trouble, I was as wide-eyed hunched over Anomaly as I've been in some games of Team Fortress 2. The balance of strategy and action is really impressive. The commander can be temporarily incapacitated from alien blasts, too, which can prove disastrous if it happens at the same moment the column is most vulnerable. I rushed around the streets, trying to replenish spent power-ups by picking up air drops while remaining close enough to my column to give it the support it needed. I became downright excitable during some intense firefights, especially when I realized too late that my route was decidedly less than optimal. Dropping a decoy in the middle of a firefight is great for drawing fire away from your vehicles, either giving them breathing room for fighting back or a break in the action for rumbling through a repair power-up. The wide smoke screen will obscure your column for multiple enemy towers, but it doesn't last very long.

You have vehicle repair stations, smoke screens, decoys, and more at your disposal – all with timers and different areas of effect. If you think tower defense games are too chill, Anomaly's script-flip will have you rethinking that position. Supporting your column with power-ups is where Anomaly gets frenzied. Strangely, I had a lot of fun just trying to make the most efficient routes that could cause the greatest amount of devastation while minimizing both exposure and travel time. While you do not drive or aim vehicle weapons, you can zoom out to a high-level map view and click on intersections to designate the column's route through the battlezone.
#ANOMALY WARZONE EARTH LENGTH UPGRADE#
Though you can create and upgrade a beefy convoy, success typically boils down to two things: your power-up deployment and your route planning. Leading with a well-armored APC, for example, will take some heat off the devastating but poorly armored launchers. – as well as the order of the vehicles within the column. You choose the make-up of your convoy – APCs, launchers, shielding vehicles, etc. You must make sure your column of vehicles (which you do not directly control) makes it through the defenses. Play You control a small on-foot commander that scouts out positions, picks up essential power-ups, and deploys resources as needed.
